Please see "Support" tab (or scroll to "Support" if on mobile) for links to latest firmware (as applicable), hotkeys for disabling wireless, connecting to Nintendo Switch via wired mode and additional wiring information.
Taiwanese company Brook - designers of the popular family of Super Converters and one of the first manufacturers whose converters managed to gain tentative acceptance by EVO - brings to you wireless PS4 and Nintendo Switch control in their latest arcade Fightstick PCB.
Wired and Wireless for PS3, PS4 and Nintendo Switch
The Brook Wireless PS3/PS4/Switch PCB's standout feature is its wireless control, provided by a small antenna cable, which syncs to the PS3, PS4 and Nintendo Switch console.
The Brook Wireless PS3/PS4/Switch PCB also contains many of the features provided with the Brook PS4+ Fighting Board with Audio v2017 (PS4/PS3/PC). Additionally connectors and headers that are were part of the Universal Fighting Board are present and the inclusion of JST headers instead of pin headers allow you connect our 4-Pin L3/R3/Touchpad Button Harness to this model. In all, this PCB exists as versatile wired and wireless solution.
As now common in the Brook family of PCB boards, you can utilize USB 2.0 B printer cables to connect to the board, such as the 18 Inch Male A-B USB 2.0 Cable which connects to a Neutrik NAUSB-W-B A/B USB Feed-Through, or the 10 Foot Male A-B USB 2.0 Cable.
Antenna Mounting Options
You can attach the antenna wire outside of your custom DIY stick, or utilize an empty pushbutton hole with the Buttercade WFB Antenna Socket - either surface or base mount. Additionally, you can create your own hole for the antenna using a stepper drill bit to create a 6.35mm (.25") diameter hole. The antenna's washer installs behind the hole, and the nut installs in front. In September, we will also provide a Plexiglass neutrik-style mounting plate for AllFightSticks 14", 14.5" and 18" steel FightStick enclosures.
Check out helpful installation videos by clicking the "Videos" tab or scrolling to "Videos" on mobile.
Audio In, Audio Out
An additional feature carried over from the Brook PS4+ Fighting Board with Audio is its small form-factor breakout board, which supports PS4 audio via headphone jack. It's a fantastic way to add functionality that is lacking in many contemporary Fightsticks, especially if you don't have access to a PS4 bluetooth headset.
Neutrik Form Factor
The unique design of the breakout board is hardly accidental. In fact, it was specifically shaped with matching dimensions to the popular Neutrik family of USB connectors, specifically the Neutrik NAUSB-W-B A/B USB Feed-Through. This allows the breakout board to fit within any spare 24mm hole spaces in your Fightstick. This tried-and-true design makes installing the headphone jack and USB cable much simpler. See our photo gallery for additional dimensional specifications of the breakout board.
This device automatically detects PS4 and PS3 consoles when connected via USB. Notable features include:
- PS4, PS3, Nintendo Switch and PC control wirelessly or wired.
- Firmware upgradeable system via USB connection. Please see "Support" tab for links to latest firmware (as applicable), hotkeys for disabling wireless, connecting to Nintendo Switch via wired mode and additional wiring information.
- No 8 minute timeout reset needed.
- Two Analog stick Support
- PS4/Switch compatibility on Steam Launcher (currently no X-Input support on this device)
- SOCD Cleaner support via pin connector (J15).
- Screw terminal for solder-less connections.
- 20 pin (2x10) housing for future expansion or connection to other PCBA.
- JST and pin headers available for VCC, player 1-4 LEDs, RS, DP and LS mode, touch pad, touch pad button, Turbo button, and alternative USB output connector.
- Near identical form factor and connections to Brook Universal Fighting Board with Headers makes installation familiar to most joystick builders.
- Brook Wireless PS3/PS4/Switch PCB
- Neutrik-style breakout board and cables
- Wireless Antenna with cable, washers and nut
Disabling Wireless Control via Button Input Combo (Tournament Mode)
1P, 2P, 3P = Punch button
1K, 2K, 3K = Kick Button
The Brook Wireless PS3/PS4/Switch PCB - by default - activates wireless mode for PS4. This will require syncing and de-syncing to console. To disable wireless mode:
- Hold 3K (Tournament Mode)
- Plug into PS4
Connecting to PS3, PS4, Nintendo Switch via Wired Mode
- Hold 1K for Nintendo
- OR Hold 1P for PS3
- OR Hold 2P for PS4
- Plug into USB on console
Remove the USB cable from the PCB if you desire to connect to the Nintendo Switch wirelessly.
Connecting Wireless to PC
The WFB works as a wireless pc controller without the need for a PS4 dongle. Hold down PS + HOME for 3-5 seconds while your PC’s Bluetooth is set to "searching to connect". Please note that the Brook Wireless Board is currently not X-Input compatible and may not be supported by all games.
Thanks to JonyFraze for this information
Battery Recharging/Battery Indicator
Should you purchase a Rechargeable Battery for Brook PS3/PS4 Wireless Fight Board, recharging is performed by plugging a USB cable into the PCB. The PCB will then proceed to recharge the battery.
Brook Wireless PCB will send battery status to console when in wireless mode. You will see status of battery charge similar to DS4 or wireless controller on Nintendo Switch.
Alternatively, on commercial Fightstick with connectors to player LED, by plugging USB cable into the console the WFB will flash player LEDs to indicate battery charge status.
Firmware updates, plus update guide for the Universal Fighting Board are available via Brook's website.
Occasionally Sony's firmware updates have removed Brook's PS4 support. Brook is quick to update their firmware to address it. When you are purchasing for the first time, it is always worthwhile to check that you have the latest firmware installed for the device.
Please note that firmware for the Universal Fighting Board is not compatible with this device. Uploading the firmware from that device into this one will cause the device to malfunction
Connecting and Button Mapping